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"Fat Princess" may not be as deep as a "Warhammer" or "Civilization" game, but the way you approach strategy will make a difference. But the fleshiest part of "Fat Princess" is the multiplayer, which supports 16 players on either side. In "Legend of the Fat Princess," the game's single-player story mode, you'll play through some of the game types across six maps. It's very fast and ferocious, but the heads-up display and voiceover announcements help keep individual players aware of their resources and princess' status. Some players will need to keep feeding the princess cake so that she stays heavy and hard-to-carry, while others will storm the opposing base. Deciding whether to repair castle doors or finish the catapult that instantly vaults you into the enemy base could win you the game. In one online game I played, our team went from a near-win situation to losing the game within a few short minutes. This keeps the conflict fresh and flexible, and allows for on-the-fly adjustments to your strategy.Īnd you will need to adjust rather quickly. Class status gets granted by donning special hats, either from hat machines inside your base or scavenged from fallen comrades or enemies. One of the cooler aspects of "Fat Princess" is the ability to change classes instantly.
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Finally, Workers chop down trees and mine metal ore, and assemble and upgrade resources like hat machines and catapults. The spear-wielding Warriors take care of the up-close and personal melee combat. Mages can throw bolts of fire or ice, Priests can heal or leech life energy, and Rangers wield muskets or bows. Your avatar works as part of the kingdom's army and can assume one of five upgradeable classes with special skills. Whether in multiplayer or single-player, the game makes you feel like your individual effort contributes to changing the tide of battle. Gladiate mode lets you face down an increasing number of enemies in an arena, and measures how long you can stay alive. Invasion plays more like a land-grab, with teams trying to control as many outposts on the map as they can to reduce enemy morale to zero. The objective in Snatch 'N Grab is to abscond with your enemy's princess from its base multiple times. In the main mode, Rescue the princess, you've got to keep the enemy's princess in your castle while getting your heiress back to the base and onto her throne for 30 seconds. The game layers action-adventure elements on top of a real-time strategy template. A prince named Albert comes a-courting to both lands, and each monarch decides to kidnap the rival princess so that Albert will only meet his own tiara-wearer. She looks like one of those rap guys' girlfriends." ("Baby Got Back" also plays over the playable end credits, where you can slay avatars of people who worked on the game.) "Fat Princess" is OK with being slightly dorky, and you should be OK with it, too - because there's a surprising amount of depth to be found in the game's folds.ĭeveloped by Seattle-based Titan Studios, "Fat Princess" is a tale of two kingdoms that go to war once their kings' daughters get addicted to frosted desserts. A dialog box quotes Sir Mix-A-Lot: "Oh my God, Becky. Instructions tell you to "press (square) to burninate with fireballs," and the auto-generated names for nonplayer characters - like Caketos or Solid Cake - will offer up some titters. The twisted fairy-tale structure, renaissance-fair music and bawdy humor in her menus all teem with self-referential nerdiness. But after playing around with her a bit, I've decided she's cheeky.
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What's Hot: Frantic pace Cute cartoony art style Mix of action and strategyĪt first, I didn't know what to make of "Fat Princess." I'd seen her sizable assets a few times and wondered if she'd know how to work those curves.
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